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Looking for the updated, unlimited, BlitzPlus Demo mentioned on the cover of GPFT? Get it by clicking here!
If
you’re interested in jumping into the exciting world of game
programming, then you’ve found the perfect book! "Game Programming for
Teens" doesn’t expect you to have any experience w ith programming.
You’ll learn everything you need to know along the way. You’ll use
Blitz Basic, an easy-to-learn programming language that the author will
teach you. As you work your way through the book, you’ll learn
everything you need to know to create a complete game. Graphics,
animation, sound and music, and artificial
intelligence are all
covered. By the end of the book, you will have created your very first
computer game! Game programming doesn’t have to be difficult. With a
copy of this book and your own curiosity, you’re off to the perfect
start.
Not sure if it's right for you? We have two free sample chapters for
you to look at: (Note that these are in Adobe PDF format: you will need
Acrobat reader from www.adobe.com)
Chapter 1
Chapter 2
You can also download the source to the first two chapters by clicking here. (In .zip format).
Need the source to the book? How
about the examples, sample games, music, and everything else on the CD?
Well, click
here to download it! (also in .zip format - this is an external
link, 151 MB)
Perhaps you only want the source?
Well, click
here to get the source to chapters 1-13. (.zip format, 42 MB)
Problems with the book or CD? Email me at
maneesh@maneeshsethi.com and tell me
what's up.
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Table of Contents
Part
Two Getting Graphical
-Chapter 5 Beginning Graphics
-Chapter 6 Page Flipping and Pixel Plotting
-Chapter 7 Basic Image Programming
-Chapter 8 Animation
-Chapter 9 Collision Detection
Part
Three Completing the Puzzle
-Chapter 10 Handling Input
-Chapter 11 Sounds and Music
-Chapter 12 Artificial Intelligence
-Chapter 13 The Final Frontier: Invaderz!!!
Part
Four Appendixes
-Appendix A Scan Code Reference
-Appendix B Useful Links
-Appendix C What's on the CD
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